Tintin and the Secret of the Unicorn

2011 | Ubisoft Montpellier Studios | Game Designer


Tintin is the game adaptation of Steven Spielberg's movie. The game is a 3rd Person platformer made of 3D exotic gameplay sequences and 2.5D platformer sequences.

My work on the project was mainly focused on the multiplayer co-operative mode. I was in charge of the reward system's design and implementation. I was also involved in the balancing of the economy of this mode as well as defining the price and spreading of unlock-able elements throughout all the levels.

Lastly I took part to the organisation and supervision of some focus-test sessions.

  • Developer: Ubisoft
  • Technology: Ubisoft's LyN Engine
  • Platforms: Xbox 360, Playstation 3, Nintendo Wii and PC
  • Genre: Action Adventure
  • Official Website: Tintin - The Game