Pastagus Fantasy

2011 | Game Jam | Game Designer & Additional Artist

Information

Game made during the Ludum Dare 21 Game Jam in 48 hours. The theme of the Game Jam was "escape". Project made by a team of 3 peoples where I worked as Game Designer and Sound Designer (music + VFX).

Pastagus Fantasy is a shoot them up where you can't shoot. The goal of the game is to survive as long as possible. Avoiding bullets makes the Player scores. He can also use some special skills.

We wanted to make something really funny with some references like Parodius or Toiled Kid.

  • Genre: Avoid Them All
  • Technology: XNA Game Studio
  • Platform: Xbox 360 & PC

Play it

Windows playable Demo (XP, Vista and 7):