Game developed during the 2011 Edition of the Global Game Jam. Project made by a team of 5 peoples where I worked as Game Designer and Sound Designer (SFX).
In Kazz.Ed you play like in 'the most famous' puzzle game except that your goal is not to get the best score but to help the little character, named Kazz, to survive by going the highest possible.
For a long time we planned to release Kazz.Ed on the Xbox Live Indie Games market place. It might happen someday.