Apple Panik

2010 | Personal project | Game Designer & Level Designer


Game originally developed for the 2010's contest of the canadian collective Kokoromi: Gamma IV.

Project made by a team of 6 peoples where I worked as Game Designer and Level Designer.

  • Genre: One button game
  • Technology: XNA Game Studio
  • Platforms: Xbox 360 & PC


Windows playable Demo (XP, Vista and 7):