About me

Creative and ambitious, I am determined to deliver memorable experiences with the potential to define new trends and to inspire future generations. Trusted team player with strong communication skills, I enjoy fast iteration and problem solving with a keen eye for details and originality. Technically competent, able to use various engines, I am self motivated learning and adapting in a short period of time.

  • 3Cs
  • Rational methods for Game and Level design
  • System design and balancing (learning curve, difficulty, score)
  • Content creation and implementation
  • Feature design
  • Signs and Feedbacks, UI layouts design and Accessibility
  • Planning and team management
  • Focus-test coordination
  • Pitchwork
  • Master Degree in Game design
    at ENJMIN - French Graduate School of Games and Interactive Media - 2009/2011
  • Bachelor degree in Interaction Design for Games and Media
    at Paul Valery University Montpellier III - 2008/2009
  • Associate degree in Multimedia and Movie production
    at Université du Sud Toulon Var - 2006/2008
Software knowledge
  • Production: Microsoft Office (Word, Excel, PowerPoint), Visio - Confluence - Mind mapping tools
  • Engines: Unity 3D (Playmaker, animator) - Unreal engine 4 (Blueprints), Unreal engine 3 (Kismet editor)
  • Art: Adobe Photoshop, Adobe Illustrator - Sketching
  • Development Scripting (JavaScript, C, LUA) - XML, PHP, HTML
  • Teamwork: Perforce, SVN - JIRA, Confluence, Hansoft, Trello - SCRUM agile methodology
  • Grand Prize winner of Microsoft's Dream.Build.Play 2011 with Blocks That Matter
  • Best Art Direction Award by Playsoft at Paris Games Week 2011 for Beyond
  • SACD Award (GDC prize) at the e-Magiciens 2010 with Coypu Space Rumble
  • Winner of the ECO PSE 2009/2010 game contest with Hot and Cool
Teaching Experience
  • Game Design Lecturer ▪ SAE Institute
  • London, United Kingdom – Feb 2013 – Apr 2014
  • Occasional lectures to 1st and 2nd year BSc Hons Games Development Degree students.
Podcast hosting

    From March 2016 to July 2019 with my friend William David, founder of the indie game studio Swing Swing Submarine, I have been co-hosting a monthly French podcast called La Dev Team.

    Each episode we were welcoming a new guest, from the game industry, with who we tried to expose and discuss topics related to game creation, publication, etc.

    We were broadcasted and produced by RadioKawa, one of the biggest platform of podcast creation and publication in Europe.

Marc Manuello

  • Living in Japan
  • International mobility